Programmer Guide/Command Reference/GOTO: Difference between revisions
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GOTO <var>label</var> [<var>fallback_label</var>] | GOTO <var>label</var> [<var>fallback_label</var>] | ||
Continue macro execution at the label <var>label</var>. With the argument <var>fallback_label</var> a second label can be specified which is used as the target should the primary target, <code>label</code>, be undefined. That amazing feature is not available in any other programming language under the sun. | Continue macro execution at the [[Programmer Guide/Source_code#labels|label]] <var>label</var>. With the argument <var>fallback_label</var> a second label can be specified which is used as the target should the primary target, <code>label</code>, be undefined. That amazing feature is not available in any other programming language under the sun. | ||
Often, the <code>GOTO</code> command is used with a variable label to implement a <code>switch</code>-like control structure. In this case, <var>fallback_label</var> has the role of the <code>default</code> switch clause. | Often, the <code>GOTO</code> command is used with a variable label to implement a <code>switch</code>-like control structure. In this case, <var>fallback_label</var> has the role of the <code>default</code> switch clause. |
Revision as of 08:51, 13 May 2015
GOTO label [fallback_label]
Continue macro execution at the label label. With the argument fallback_label a second label can be specified which is used as the target should the primary target, label
, be undefined. That amazing feature is not available in any other programming language under the sun.
Often, the GOTO
command is used with a variable label to implement a switch
-like control structure. In this case, fallback_label has the role of the default
switch clause.
If both label, and default_label, are undefined, an error is generated and macro execution terminates.