Programmer Guide/Macro Library/XWave: Difference between revisions
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{{DISPLAYTITLE:{{SUBPAGENAME}}}} | {{DISPLAYTITLE:{{SUBPAGENAME}}}} | ||
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==XWave : CObjEx== | ==XWave : CObjEx== | ||
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====XWave Construction==== | ====XWave Construction==== | ||
Create a new <code>XWAVE</code> instance. The <code>XWAVE</code> references either a segment (<var>aseg</var>), a whole | Create a new <code>XWAVE</code> instance. The <code>XWAVE</code> references either a segment (<var>aseg</var>), a whole sound file (<var>soundfile</var>) or a wave-item signal (<var>wave</var>). Information and error messages are written to the script console. If no optional arguments are specified, only the instance is created, otherwise the frame-setup is also performed (see member [[#SetFrame|SETFRAME]]). | ||
=====Usage:===== | =====Usage:===== | ||
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<code>XWAVE <var>wave</var> [; <var>mode</var> ; <var>length</var> ; <var>shift</var> ; <var>amax</var> ; <var>aref</var>]</code> | <code>XWAVE <var>wave</var> [; <var>mode</var> ; <var>length</var> ; <var>shift</var> ; <var>amax</var> ; <var>aref</var>]</code> | ||
;Parameters: | |||
;<var>aset</var> | ;<var>aset</var> | ||
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;<var>soundfile</var> | ;<var>soundfile</var> | ||
:The path to a | :The path to a sound file on disk. | ||
;<var>wave</var> | ;<var>wave</var> | ||
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You can also use "<code>cobj new xwave ...</code>" to create a <code>XWAVE</code> object. You can delete an <code>XWAVE</code> object using "<code>COBJ DELETE xwaveobject</code>" or "<code>xwaveobject DESTROY</code>". | You can also use "<code>cobj new xwave ...</code>" to create a <code>XWAVE</code> object. You can delete an <code>XWAVE</code> object using "<code>COBJ DELETE xwaveobject</code>" or "<code>xwaveobject DESTROY</code>". | ||
==XWave Member Functions== | |||
The <code>XWave</code> class implements the following member functions. See CObjEx Member Functions for a list of functions implemented in the parent class. | The <code>XWave</code> class implements the following member functions. See CObjEx Member Functions for a list of functions implemented in the parent class. | ||
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Quickly read the next frame. | Quickly read the next frame. | ||
;Usage:<code><var>xwave</var> ReadQ</code> | |||
<code><var>xwave</var> ReadQ</code> | |||
A signal vector of the next frame. | ;Result:A signal vector of the next frame. | ||
===SetFrame=== | ===SetFrame=== | ||
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Set the I/O frame parameters. | Set the I/O frame parameters. | ||
;Usage:<code><var>xwave</var> SetFrame <var>mode</var> ; <var>length</var> ; <var>shift</var>=25% ; <var>amax</var>=1 ; <var>aref</var>=1</code> | |||
;Parameters | |||
;<var>mode</var> | ;<var>mode</var> | ||
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;<var>length</var> | ;<var>length</var> | ||
:The frame length (a time expression). | :The frame length ([[Programmer_Guide/Command_Reference/SEGMENT#Segment_Expression|a time expression]]). | ||
;<var>shift</var> | ;<var>shift</var> | ||
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:The reference signal amplitude (=0dB). This is only used if <var>amax</var> is a number. | :The reference signal amplitude (=0dB). This is only used if <var>amax</var> is a number. | ||
;Result:Returns the number of frames (>1) or 0 for error. | |||
Returns the number of frames (>1) or 0 for error. | |||
===TBegin=== | ===TBegin=== | ||
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<code><var>xwave</var> Play</code> | <code><var>xwave</var> Play</code> | ||
==XWave Attribute Functions== | |||
The following functions return attribute values from the <code>XWave</code> instance but do not modify the instance. | The following functions return attribute values from the <code>XWave</code> instance but do not modify the instance. |
Latest revision as of 11:04, 17 April 2018
This STx-related article may be outdated.
XWave : CObjEx
A wave I/O class for signal processing in scripts.
XWave Construction
Create a new XWAVE
instance. The XWAVE
references either a segment (aseg), a whole sound file (soundfile) or a wave-item signal (wave). Information and error messages are written to the script console. If no optional arguments are specified, only the instance is created, otherwise the frame-setup is also performed (see member SETFRAME).
Usage:
XWAVE aset ; aseg ; ach [; mode ; length ; shift ; amax ; aref]
XWAVE soundfile [; mode ; length ; shift ; amax ; aref]
XWAVE wave [; mode ; length ; shift ; amax ; aref]
- Parameters
- aset
- An audio set reference.
- aseg
- A segment ID.
- ach
- A channel index.
- soundfile
- The path to a sound file on disk.
- wave
- The id of a wave item.
- mode
- Optional argument for frame-setup.
- length
- Optional argument for frame-setup.
- shift
- Optional argument for frame-setup.
- amax
- Optional argument for frame-setup.
- aref
- Optional argument for frame-setup.
Result:
A new XWAVE
instance if successful or an empty string.
Notes:
You can also use "cobj new xwave ...
" to create a XWAVE
object. You can delete an XWAVE
object using "COBJ DELETE xwaveobject
" or "xwaveobject DESTROY
".
XWave Member Functions
The XWave
class implements the following member functions. See CObjEx Member Functions for a list of functions implemented in the parent class.
Next
Usage:
xwave Next
Result:
Returns 1
if the end of the signal is reached, otherwise 0
.
Description:
Increment the frame index.
Read
Read one signal frame. Returns a buffer (vector or matrix) containing the signal or an empty string. If a buffer is passed, the signal is stored in this buffer. If read fails or the end of the signal is reached and a buffer is passed, the buffer is deleted. The returned signal is scaled with the factor 'amax' (set during SetFrame
).
Usage:
xwave Read next=1 ; buffer=
Parameters:
- next
- Increment frame index (
0
=no,1
=yes). If this parameter is not specified the frame index is incremented.
- buffer
- The signal buffer. If no buffer is specified or the specified buffer is invalid, a new buffer is created.
Result:
Returns a buffer (vector or matrix) containing the signal or an empty string.
ReadQ
Quickly read the next frame.
- Usage
xwave ReadQ
- Result
- A signal vector of the next frame.
SetFrame
Set the I/O frame parameters.
- Usage
xwave SetFrame mode ; length ; shift=25% ; amax=1 ; aref=1
- Parameters
- mode
- The I/O mode. Either the first frame starts at the beginning of the signal (left aligned: mode=
0
) or the first frame is centered around signal beginning (centred: mode=1
).
- length
- The frame length (a time expression).
- shift
- The frame shift (time expression). shift must be lower or equal to length.
- amax
- The maximum signal amplitude or one of the following calibration keywords:
CALATTR
(use the audioset attributesAmpMax
andAmpRef
) orCALSET
(use the calibration set linked to the signal).
- aref
- The reference signal amplitude (=0dB). This is only used if amax is a number.
- Result
- Returns the number of frames (>1) or 0 for error.
TBegin
Set the signal begin time in the selected unit. If the unit is not specified, samples is used.
Usage:
xwave TBegin [ samples|s|ms ]
TEnd
Set the signal end time in the selected unit. If the unit is not specified, samples is used.
Usage:
xwave TEnd [ samples|s|ms ]
TLength
Set the signal begin time in the selected unit. If the unit is not specified, samples is used.
Usage:
xwave TLength [ samples|s|ms ]
Play
Play the assigned signal using the PlayWave
class.
Usage:
xwave Play
XWave Attribute Functions
The following functions return attribute values from the XWave
instance but do not modify the instance.
FRAMELENGTH
Usage:
xwave FRAMELENGTH
Result:
Return the framelength in samples.
FFTLENGTH
Usage:
xwave FFTLENGTH
Result:
Return the next power of 2 of the framelength.
FRAMESHIFT
Usage:
xwave FRAMESHIFT
Result:
Return the frameshift in samples.
FRAMECOUNT
Usage:
xwave FRAMECOUNT
Result:
Return the number of frames.
FRAMEINDEX
Usage:
xwave FRAMEINDEX
Result:
Return the index of the current frame.
AMAX
Usage:
xwave AMAX
Result:
Return the value of the maximum signal amplitude.
AREF
Usage:
xwave AREF
Result:
Return the value of the reference signal amplitude.
SRATE
Usage:
xwave SRATE
Result:
Return the sampling rate in Hz.
SAMPLES
Usage:
xwave SAMPLES
Result:
Return the signal length in samples.
CHANNELS
Usage:
xwave CHANNELS
Result:
Return the number of signal channels.
WAVE
Usage:
xwave WAVE
Result:
Return the internal wave object id.
WAVECOPY
Usage:
xwave WAVECOPY
Result:
Return a virtual wave object linked to the internal wave object.
TITLE
Return the title text (as generated during construction).
Usage:
xwave TITLE
Result:
The text displayed in the title.
TYPE
Usage:
xwave TYPE
Result:
Return the type of signal associated with the instance. The result depends on which method was used to create the instance:
WAVE
FILE;
filepath
ASEG;
aset;
aseg;
ach