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- {{Wave Item}} The following example displays a wave's samples in a list box.1 KB (142 words) - 08:11, 5 May 2015
- {{Wave Item}} :The <code>WAVE</code> item attribute !BEGIN returns the start address in samples.5 KB (713 words) - 14:28, 22 November 2018
- {{Wave Item}} <code>WAVE <var>waveitemname</var> RUN <var>position</var></code>1 KB (188 words) - 08:11, 5 May 2015
- #REDIRECT [[Programmer Guide/Shell Items/Wave/WAVE Item Examples]]66 bytes (9 words) - 07:56, 5 May 2015
Page text matches
- #REDIRECT [[Programmer Guide/Shell Items/Wave/WAVE Item Examples]]66 bytes (9 words) - 07:56, 5 May 2015
- {{Wave Item}} A shell item to playback and record wave sound files as well as create and manipulate sound sequences.149 bytes (22 words) - 08:10, 14 August 2018
- {{Wave Item}} The following example displays a wave's samples in a list box.1 KB (142 words) - 08:11, 5 May 2015
- {{Wave Item}} <code>WAVE <var>waveitemname</var> RUN <var>position</var></code>1 KB (188 words) - 08:11, 5 May 2015
- ...numbers, vectors or matrices. The wave item <code>wave</code> is any wave item. |the content of the value item2 KB (305 words) - 21:10, 22 March 2011
- {{Wave Item}} :The <code>WAVE</code> item attribute !BEGIN returns the start address in samples.5 KB (713 words) - 14:28, 22 November 2018
- {{Wave Item}} <code>NEW WAVE <var>name</var> [ /G ]</code>3 KB (472 words) - 08:09, 5 May 2015
- ...onvenient way to play back one or more [[Programmer_Guide/Shell_Items/Wave|wave items]] with the optional use of a dialog for user interaction. ...ect the next/previous wave item and to repeat playback of the current wave item are displayed.4 KB (566 words) - 13:23, 5 April 2016
- {{Wave Item}} {{STX}} wave items are used to play and record soundfiles as well as generate signals an3 KB (477 words) - 10:36, 14 December 2015
- :The name of a shell wave item. There is no default. :The signal to be stored in the channel i of the wave item. There is no default.1 KB (218 words) - 11:08, 28 April 2011
- <code>[SPU KLSYNWAVE WAVE SR=16000 N=800 SYNMODE OUTMODE TCONFIG TFRAME OUT I=spa.I T=spa.T]</code> <code>out $WAVE spa.y</code>739 bytes (115 words) - 11:02, 28 April 2011
- {{Value Item}} A <code>TIMER</code> message is sent by a value-item timer at every timer step (if the timer is enabled). The parameter <var>ela1 KB (219 words) - 08:46, 21 October 2015
- ...e signal is read block by block without overlap. If the length of the wave-item is not a multiple of L the last block is filled with zeros. This function c :The name of the shell wave item. There is no default.1 KB (251 words) - 10:26, 28 April 2011
- :The name of the shell wave item. There is no default. ...of frame), zero-signals are appended to the beginning and end of the wave-item. The picture below shows how the signal is split into analysis frames.2 KB (318 words) - 10:57, 28 April 2011
- :The mono input wave item. :The mono output wave item.1 KB (236 words) - 11:07, 28 April 2011
- ...}} constants (like colors, fonts, ..) and for system devices (like drives, wave devices, files, ..). |name of wave<nowiki>-</nowiki>item4 KB (482 words) - 16:57, 5 April 2011
- A wave I/O class for signal processing in scripts. ...r>), a whole sound file (<var>soundfile</var>) or a wave-item signal (<var>wave</var>). Information and error messages are written to the script console. I7 KB (1,053 words) - 11:04, 17 April 2018
- |name of shell<nowiki>-</nowiki>wave-item ...updates of <var>POS</var>, the input should be connected to a shell-value-item. The value of the output <var>SR</var> is set during the initialization. Th1 KB (183 words) - 11:08, 28 April 2011
- :The name of a shell wave item for signal input (mono). :The name of a shell wave item for the signal output (compatible to WIN).3 KB (507 words) - 11:00, 28 April 2011
- |<code>#wave</code> |The wave item containing the section of the source signal used to calculate the spectra.8 KB (1,325 words) - 14:40, 5 August 2019